No longer are the levels just grey and green, but shine in all the colours of the rainbow. One thing Double Agent did improve on (that I criticised in the last game) is the colour palette. ![]() The majority of the animations, however, like walking, interrogating, and interacting, have been recycled from Chaos Theory. Most of the textures are much more detailed than in the previous games, and there are a lot more custom-made animations for cutscenes. ![]() For the PC-version, Ubisoft created a new engine, and the update clearly shows. The game came out in 2006, so it’s not exactly new.
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